Gaming

Halo Battle Royale was Apparently a Fantastic Experience

More evidence of Halo Infinite’s forge mode has popped up, describing it as a “fantastic experience.” As it is the newest series title so far, the team behind Halo Infinite has had plenty of opportunities to take a look at many industry trends and decide whether they’re worth incorporating into the modern Halo experience. For a while, this meant the possibility of a Battle Royale mode for the game.

Rumors about Halo Infinite’s “Project Tatanka” mode describe it as a PvE mode capable of supporting up to 40 players, offering free-for-all matches, triples, and quads. Tatanka had reportedly been in development since 2020 up to mid-2022 before eventually getting scrapped. Players were disappointed to see the potential for the game mode seemingly just squandered. Some fans weren’t bothered that Tatanka was canceled since they prefer Halo sticking to its more traditional aspects. Now, more evidence of Tatanka’s existence has shown up.

Though a Halo battle royale has been rumored for years following the success of the likes of PUBG and Fortnite, a report in January revealed it had been in development but is now shelved at Microsoft. Clopper is the first developer to comment on it publicly, however, with everyone else at Certain Affinity, Halo Studios, and Xbox all staying quiet.

Certain Affinity president and COO Paul Sams did tease a large project in September 2022 though, and Certain Affinity itself posted on X/Twitter in April 2022 to say it was “further evolving Halo Infinite in some new and exciting ways.”

Halo has otherwise undergone some dramatic changes over the last few years, most recently with developer 343 Industries being rebranded as Halo Studios. This came after player numbers for Halo Infinite dropped off dramatically after launch as fans expressed frustration over a lack of content, poor progression systems, monetization, and more.

Microsoft is seemingly trying to restore some excitement to the flagship Xbox franchise with the rebrand, however. It also announced a shift to Unreal Engine 5 and said “multiple projects” are in development.

Source: gamerant

Back to top button